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Product Color Descriptions
Every gamer group has their own house rules - its part of what makes your "regular" group, your favorite group. Likewise, every gamer group will have their own purposes for the plates and their own meanings for the various colors. These purposes will be born out of necessity and out of a desire to reduce the game's complexity. This will, of course, make the game more fun for everyone! Over time players and DM's alike will begin to rely more and more on the colored markers to convey pertinent game information to each other. We have outlines some suggestions and ideas to help springboard your own uses for the plates. Here is a sample of what other gamers are using the markers for:
 Red
 
Critically Wounded
Found in GM Pack 01
and Player Pack
 
 Dark Gray
 
Prone, Flat Footed
Found in GM Pack 01
and Player Pack
 Orange
 
Moderately Wounded
Found in GM Pack 01
and Player Pack
 
 Light Gray
 
Sneaking, Hiding, Invisibility
Found in GM Pack 01
and Player Pack
 Yellow
 
Mildly Wounded
Found in GM Pack 01
and Player Pack
 
 White
 
NPC Marker (1-10, Name, etc)
Found in GM Pack 01
and Player Pack
 Dark Blue
 
Flying 20 Feet High
Found in GM Pack 02
 
 Black
 
Dying
Found in GM Pack 02
 Medium Blue
 
Flying 5 Feet High
Found in GM Pack 02
 
 Dark Purple
 
Possession
Found in GM Pack 02
 Light Blue
 
Levitation, Feather Fall
Found in GM Pack 02
 
 Medium Purple
 
Charmed
Found in GM Pack 02
 Dark Green
 
Diseased, Cursed
Found in GM Pack 03
 
 Dark Brown
 
Shape Changed
Found in GM Pack 03
 Medium Greeen
 
Poisoned
Found in GM Pack 03
 
 Medium Brown
 
Armor Class Modifier
Found in GM Pack 03
 Light Green
 
Acid
Found in GM Pack 03
 
 Light Brown
 
Attack and/or Damage Modifier
Found in GM Pack 03
MAGNETIC WARNING: Keep the magnets away from computers, disks,
videotapes, color TV sets, and wallets and purses containing credit cards.
CHOKING HAZARD WARNING: Small parts. Not for children under 3 years old.